Mary's Chapter

Overview
Mary, an artist and clothing designer, has always been suspicious of Andrew lately as he has been out of town longer than expected. Mary is left at home by herself during Christmas with an anxious and devious mind. Andrew has finally returned.

Walkthrough
* Please note that this is a basic walkthrough which will not include pictures. Please add whatever you feel is necessary*

Objective: Explore the house


 * Head upstairs to the door of the master bedroom


 * Click on the door and read the note

Objective: Find the Lounge Room


 * Head back downstairs
 * Turn right and grab the kitchen key from the living room (if you haven't already)
 * Come back out and walk down the corridor to the kitchen door
 * Unlock it
 * Walk through the kitchen and turn right down the hall
 * Walk up to the door and move the chair
 * Enter the door and walk ahead to the lounge room

Objective: Ring the Bell


 * Ring the bell on the table
 * Turn around and grab the key off the easel

Objective: Enter the Master Bedroom


 * Go back down the hallway through the kitchen and up to the master bedroom
 * Walk towards the other entrance

Objective: Ring it again


 * Head back downstairs to the lounge room (don't worry, you aren't being chased.... yet.)

Objective: Find Andrew


 * Exit the lounge room and head back through the kitchen
 * Follow the mannequins down into the basement
 * Keep following the mannequins until you reach a room with two large boards on the wall
 * Walk out of the room and back up to the house, you need to find a screwdriver to get them off of the wall
 * Walk back through the kitchen and through the lounge room
 * Walk out of the lounge room and down the hall
 * Look at the picture on the mannequin and head up to Jack's room (last room when you turn left)
 * Grab the screwdriver out of the present box and examine the mannequin once more
 * Head back down to the basement and unscrew the wood
 * Pick up the tunnel key from the hole in the wall that's poorly covered by a picture
 * Open the door and examine the photograph
 * Head back out and into the room with the t.v. right next to you
 * Wait out the blurriness

Objective: Escape the cellar


 * Stand next to the workbench and click the ceiling
 * Once you get the right spot, grab the key and exit the cellar

Objective: Escape the empty house


 * Walk through the house to the door, which should be yellow
 * Interact with the electrical circuit, you now know you need to find a pin
 * Head upstairs and into the bathroom
 * Grab the pin out of the sink

Objective: Ring the bell


 * Go back downstairs, but be weary. Mary will start attacking you whenever the lights turn red
 * Go back to the lounge room and ring the bell

Objective: Escape the empty house


 * Head back upstairs once more to the room with a computer in it (the light will be on as well)
 * Interact with the computer and look through the cams
 * Grab the magnet off of the mannequin
 * Head back downstairs to the lounge room
 * Use the magnet to get the key out of the crack in the wall
 * Head back through the lounge room and all the way back to the door
 * Use the key to unlock it
 * Head back out of the room and up the stairs
 * You'll notice that there are numbers on the wall, remember those
 * Head into the room to the left of Stacy's (down the corridor)
 * There's a safe, so use the numbers to type in the code (1894 in case you forgot)
 * Grab the teddy bear and head back out of the room
 * Take the teddy bear back to the room with the angled floor and place it on the table

Objective: Return to the cellar


 * The house will be back to normal, so head back to the lounge room where the cellar is

Objective: Ring the bell


 * The bell will be sitting on a table to the right of you

Objective: Find Mary's art supplies


 * Head back up to the master bedroom
 * Go through the door on the other side of the room and pick up the art supplies on the table

Objective: Give Mary her art supplies


 * Bring the art supplies back down to the lounge room
 * Set it down in front of the easel

Objective: Ring the bell one last time....


 * Turn around and ring the bell on the table
 * The cellar will open, so hop down there and witness the fate of Mary's chapter.....